An Arduino HTTP Client that uses the Arduino Ethernet Library to make HTTP requests and handle responses. The result code of a HTTP request can be read with getLastReturnCode(). It returns a integer ...
/// @brief Constructs a IHTTP_Client implementation with the given network client /// @param transport_client Client that is used to send the actual payload via. HTTP, needs to implement the client ...
Before I start talking about this really cool thing called Arduino (Italian for "good friend"), let me say a few things about the fascinating subject of physical computing. Physical computing has been ...